Talk:Monster Musume: Everyday Life with Monster Girls Online/@comment-27318737-20151203210309/@comment-25569977-20151204025148

It's a DMM game. It's just going to gloss over the fact that you have a bunch of monmusu, that way it can also just leave it to your own imagination. I would like to think that eventually they give me my own island to live with all of my monmusu.

If we're lucky they'll follow Kantai's footsteps in terms of acquiring new girls (Kantai probably has the best and most newcomer friendly system set up), but seeing as there is a Gatcha button, it's highly unlikely. I only hope they don't pull the stupid BS limited time monmusu which can only be obtained by dumping money into it. :I

If you've never played a DMM game before, here's what you should expect:

1. No real storyline (either none at all or a very basic linear one)

2. Fairly Simplistic gameplay (Something simple, very few clicking and will feel more like a manageament game. Kinda like how Idolm@ster game :D)

3. Downtime and waiting (You almost never get to constantly play a DMM game. They're like free phone games, there's always a down time)

4. Prepare to spend a bit of money for something that you want (How much is dependant on the game creator itself. DMM doesn't regulate that, but there's going to be money involved. Ex: Every character in Kantai can be achieved without spending any money, but if you want to marry a ship/expand your port you need to spend money, no other substitue. Monster Hunter Mezapolta uses an in-game currency system that you can use instead of money for everything, but it's going to take weeks/months to earn your rolls while if you pay you can do them more frequently)

5. Start praying to the RNG goddess right away. You're going to thank me for that later when she blesses you with the luck to get the girl that you want xD